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1. Auto-Bookmark Forgotten Drones - in Player Features and Ideas Discussion [original thread]
It can be surprisingly lucrative to go scanning down lost drones. Found several faction heavies the other day. Still hoping I will strike lucky and get a Gecko sometime soon :) So booo! No to your idea
- by Goti fase - at 2015.10.01 13:56:32
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2. Transferable Skill points - in Player Features and Ideas Discussion [original thread]
Davian Thule Pirkibo wrote: My idea is to be able to unassign skill points and then either reassign them to another set of skills or sell them off to someone else, improving the modularity of individual characters. Of coarse we make it so that ...
- by Goti fase - at 2014.08.11 00:29:00
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3. Earning skillpoints, or, the solution to all of EVE's ills. - in Player Features and Ideas Discussion [original thread]
I reckon if the sp mission reward thing was implemented as a set of tutorial missions that are one time only it could be made to work.
- by Goti fase - at 2014.07.13 10:48:00
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4. Earning skillpoints, or, the solution to all of EVE's ills. - in Player Features and Ideas Discussion [original thread]
I reckon if the sp mission reward thing was implemented as a set of tutorial missions that are one time only it could be made to work.
- by Goti fase - at 2014.07.13 10:47:00
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5. Mobile deployables UI add on - in Player Features and Ideas Discussion [original thread]
Yep, forgot you could do that but still would be a nice add on for the Selected Item window. The reason why I forgot you could do that is because I can't stand the radial menus.
- by Goti fase - at 2014.07.09 17:07:00
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6. Mobile deployables UI add on - in Player Features and Ideas Discussion [original thread]
Small thing for mobile deployables. When the mobile deployable is the selected item add a scoop to cargo hold button to the Selected Item window. Less faffing about with right click menus more time blapping things. p.s. Perhaps also add a Loo...
- by Goti fase - at 2014.07.09 16:53:00
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7. Fleet Bonus Fix/Change - in Player Features and Ideas Discussion [original thread]
Copying this from a similar thread. My thoughts on bringing boosters on grid are to make boosters reliant on targeting a ship and activating the booster module. I will elaborate. To begin with let us say that each level of a particular warfare...
- by Goti fase - at 2014.07.04 14:23:00
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8. [Warfare Links] 250km AOE Boosts - in Player Features and Ideas Discussion [original thread]
My thoughts on bringing boosters on grid are to make boosters reliant on targeting a ship and activating the booster module. I will elaborate. To begin with let us say that each level of a particular warfare link skill allows you to activate boo...
- by Goti fase - at 2014.07.03 22:03:00
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9. NPC Tactical Outposts -> New sort of mobile deployable - in Player Features and Ideas Discussion [original thread]
Alvatore DiMarco wrote: ...there really is a thread for this, and you even said you know about it. Yes, but I am not talking about what I want the mobile deployable to specifically do. There are some options but this is more about repurposin...
- by Goti fase - at 2014.06.29 14:26:00
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10. NPC Tactical Outposts -> New sort of mobile deployable - in Player Features and Ideas Discussion [original thread]
So I have recently done the Sisters epic arc again and I came across these: - http://games.chruker.dk/eve_online/graphics/ids/256/1708.jpg and http://games.chruker.dk/eve_online/graphics/ids/256/1705.jpg Now do they or do they not scream p...
- by Goti fase - at 2014.06.29 12:29:00
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11. Custom Ship Creation - in Player Features and Ideas Discussion [original thread]
Too OP I reckon. And what are you on about 'players taking power from ccp'? Nothing of the sort is happening, maybe you mean the lore developing that capsuleers are taking power away from the empires but that ain't the same thing.
- by Goti fase - at 2014.06.29 09:21:00
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12. Sticky:[Beyond Rubicon] What Mobile Structures would you like to see? - in Player Features and Ideas Discussion [original thread]
Mobile Mining Array Does what it says on the tin. Very flimsy so easy to gank. High material requirements to make it expensive perhaps. Small version has mining capability of a t2 miner Larger version has mining capability of a t1 strip miner H...
- by Goti fase - at 2014.06.19 11:41:00
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13. Market Orders Auditing Tool - in Player Features and Ideas Discussion [original thread]
So for a while now I have been playing around with the markets, buying and selling items, and I thought how useful it would be to have some kind of Auditing tool as an added function for the Orders page in our wallet menus. Some may say there is ...
- by Goti fase - at 2014.06.19 11:32:00
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14. Micro Auxiliary Power Core II skill requirements - in Player Features and Ideas Discussion [original thread]
It is a bit odd isn't it.
- by Goti fase - at 2014.03.17 11:21:00
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15. Giving skill points back - in Player Features and Ideas Discussion [original thread]
Oh. This thread again. Try using the search feature OP this idea has been done to death
- by Goti fase - at 2014.03.16 11:26:00
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16. POS Radio Stations - Building a Better Comm Network in New Eden - in Player Features and Ideas Discussion [original thread]
DrysonBennington wrote: A T1 Level 1 PORS would cost 350,000 million ISK Erm... That's a lot of ISK. You sure about that? 350,000,000,000...
- by Goti fase - at 2014.02.21 00:07:00
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17. SOE ships - Odd bonus - in Player Features and Ideas Discussion [original thread]
Hello All, So I have been playing around with fits for the Astero and I found something very odd. The traits for an Astero say it gets a bonus to Core and Combat Probes however you need to fit an Expanded Probe Launcher to launch Combat probes. ...
- by Goti fase - at 2014.02.13 00:10:00
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18. PVP - Solo Free for all Tournament - in Player Features and Ideas Discussion [original thread]
Daichi Yamato wrote: make one? I was thinking of having a go at making one myself but it would be easier to do with backing from the CCP team for things like monitoring who is where and what kills people have, etc, etc. Might have a go at s...
- by Goti fase - at 2014.01.13 16:20:00
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19. PVP - Solo Free for all Tournament - in Player Features and Ideas Discussion [original thread]
Igor Nappi wrote: Tournaments and arranged PVP don't belong to EVE. Especially if organized by CCP. Could you elaborate please as I am not sure I have got your point?
- by Goti fase - at 2014.01.13 12:43:00
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20. PVP - Solo Free for all Tournament - in Player Features and Ideas Discussion [original thread]
So I have been around for a while and seen several alliance tournaments, it recently got me thinking about the potential for a competition where there is more of a solo feel. I do know that in EVE, collaborating with other players is promoted but ...
- by Goti fase - at 2014.01.13 10:53:00
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